Since I try to keep my cities below 100k for playability/simulation speed it requires certain changes, but since I'm typically also using a chunk of high density residential RICO assets that don't change (much) I can basically take a vanilla save of mine that apply RP, watch a big balancing out from low to high density and have to do only minor re-structuring. It is as others mentioned an interesting challenge and change compared to the vanilla game, especially when one can 'win' with the base game mechanics in their sleep. Have suggestions for the sidebar / topbar? Mail the mods! Fully comprehensive City Planning guide for C:S players.
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